FAQ

What is Save Override?
Save Override keeps a full history of your game saves. It runs in the background while you play — every time a save file changes, it captures a snapshot. Overwrite something you shouldn’t have? Roll back and keep going.
How does it work?
You tell it which games to watch. It monitors your save directories and creates a versioned snapshot every time a file changes. Snapshots are stored locally and synced to the cloud. You can browse your full history and restore any version.
What games does it work with?
Any PC game that stores saves as local files. It doesn’t matter what launcher or store you use — Steam, GOG, Epic, standalone. If the game writes save files to disk, Save Override can watch them.
Does it work with modded games?
Yes. Save Override backs up whatever files the game writes — modded or vanilla. Restoring a save from a different mod setup might not load right, but that’s on the game, not us. The save itself will always be there.
What platforms are supported?
Windows 10+ (64-bit) and Linux (x86_64). macOS is planned.
Does it affect game performance?
No. Save Override only runs when a save file changes on disk. It doesn’t hook into game processes or inject code. The snapshot happens after the game writes its save, in the background. You won’t notice it.
What does it cost?
Paid, but we hope to offer a free tier with limited features. We’re still working out the details — pricing will be announced before launch. We’re a small independent team with no ads, no data selling, no venture funding. Charging a fair price is how we stay independent and keep building. Join the Discord to stay in the loop.
Where is my data stored?
Save snapshots live on your machine and sync to cloud storage. Data is encrypted in transit. You own your data — delete any snapshot at any time.
How do I get involved?
We’re looking for early adopters — gamers who want to help us test Save Override and shape the product before public launch. Join the Discord and say hello. We’d like to hear what games you play, what you’ve lost, and what you’d want from a tool like this.
When is the public release?
We don’t have a date yet. We’re focused on getting it right, not getting it out fast. The early adopter phase is how we make sure the product actually works the way real gamers need it to. Follow the blog or join the Discord for updates.